Introduction / Home

Process (short)
More Process Details

Notes on JOSM Files

PicLayer Files

Territory Examples
AN149
PE007

Ridges & Settings
Spread & Cliffs
Granularity & Roughness
Ridge Rounding

Other Objects
LakesFlats
Custom Objects

Post Render
Ditches
Erosion

Miscellaneous
Current Issues
Possible Projects

Fractal Noise

 
Hydraulic Erosion    

To add detail to the height-map, simulated hydraulic erosion is applied. Examples on other pages were all eroded with 4 drops per pixel. The droplet size/strength is scaled based on the the map's scale. The height-map contains a large box to show how the erosion affects flat solid areas.

     
Topo Gray-scale 3D
No Erosion    
     
1 drop / pixel    
     
5 drops / pixel    
     
10 drops / pixel    
     
15 drops / pixel    
     
20 drops / pixel    
     
50 drops / pixel    
     
100 drops / pixel    
     
200 drops / pixel    
     
500 drops / pixel